/*
 * Copyright (C) 2005 - 2013 MaNGOS <http://www.getmangos.com/>
 *
 * Copyright (C) 2008 - 2013 Trinity <http://www.trinitycore.org/>
 *
 * Copyright (C) 2010 - 2013 ProjectSkyfire <http://www.projectskyfire.org/>
 *
 * Copyright (C) 2011 - 2013 ArkCORE <http://www.arkania.net/>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 */

#ifndef __ARKCORE_CHANNELMGR_H
#define __ARKCORE_CHANNELMGR_H

#include "Common.h"
#include "Channel.h"
#include <ace/Singleton.h>

#include <map>
#include <string>

#include "World.h"

class ChannelMgr
{
public:
    uint32 team;
    typedef std::map<std::wstring, Channel*> ChannelMap;
    ChannelMgr ()
    {
        team = 0;
    }
    ~ChannelMgr ();

    Channel *GetJoinChannel (std::string name, uint32 channel_id);
    Channel *GetChannel (std::string name, Player *p, bool pkt = true);
    void LeftChannel (std::string name);
private:
    ChannelMap channels;
    void MakeNotOnPacket (WorldPacket *data, std::string name);
};

class AllianceChannelMgr: public ChannelMgr
{
};
class HordeChannelMgr: public ChannelMgr
{
};

ChannelMgr* channelMgr (uint32 team);

#endif
